DYzBW2kc
2017-01-11 16:10:09

2017-01-11 21:01:24.623 - Thread:   1 ->  Log Started

2017-01-11 21:01:24.624 - Thread: 1 -> Timezone (local - UTC): 0h
2017-01-11 21:01:24.624 - Thread: 1 -> App Version: 01_169_003
2017-01-11 21:01:24.624 - Thread: 1 -> Steam build: Always true
2017-01-11 21:01:24.624 - Thread: 1 -> Is official: True [NO][IS][NAMP]
2017-01-11 21:01:24.624 - Thread: 1 -> Environment.ProcessorCount: 8
2017-01-11 21:01:24.624 - Thread: 1 -> Environment.OSVersion: Microsoft Windows NT 10.0.14393.0
2017-01-11 21:01:24.624 - Thread: 1 -> Environment.CommandLine: D:\steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe
2017-01-11 21:01:24.624 - Thread: 1 -> Environment.Is64BitProcess: True
2017-01-11 21:01:24.624 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
2017-01-11 21:01:24.625 - Thread: 1 -> Environment.Version: 4.6.2 or later (394802)
2017-01-11 21:01:24.625 - Thread: 1 -> Environment.CurrentDirectory: D:\steam\steamapps\common\SpaceEngineers\Bin64
2017-01-11 21:01:24.625 - Thread: 1 -> MainAssembly.ProcessorArchitecture: Amd64
2017-01-11 21:01:24.625 - Thread: 1 -> ExecutingAssembly.ProcessorArchitecture: Amd64
2017-01-11 21:01:24.625 - Thread: 1 -> IntPtr.Size: 8
2017-01-11 21:01:24.625 - Thread: 1 -> Default Culture: en-GB
2017-01-11 21:01:24.625 - Thread: 1 -> Default UI Culture: en-GB
2017-01-11 21:01:24.625 - Thread: 1 -> IsAdmin: False
2017-01-11 21:01:24.640 - Thread: 1 -> MyConfig.Load() - START
2017-01-11 21:01:24.643 - Thread: 1 -> Path: C:\Users\keith\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
2017-01-11 21:01:24.681 - Thread: 1 -> GraphicsRenderer: DirectX 11
2017-01-11 21:01:24.681 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String]
2017-01-11 21:01:24.681 - Thread: 1 -> MusicVolume: 0
2017-01-11 21:01:24.681 - Thread: 1 -> GameVolume: 1
2017-01-11 21:01:24.681 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
2017-01-11 21:01:24.681 - Thread: 1 -> Language: 0
2017-01-11 21:01:24.681 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
2017-01-11 21:01:24.681 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
2017-01-11 21:01:24.681 - Thread: 1 -> FirstTimeRun: False
2017-01-11 21:01:24.681 - Thread: 1 -> VoiceChatVolume: 1
2017-01-11 21:01:24.681 - Thread: 1 -> HudWarnings: True
2017-01-11 21:01:24.681 - Thread: 1 -> VoiceChat: False
2017-01-11 21:01:24.681 - Thread: 1 -> CubeBuilderBuildingMode: 0
2017-01-11 21:01:24.681 - Thread: 1 -> ControlsHints: False
2017-01-11 21:01:24.681 - Thread: 1 -> RotationHints: True
2017-01-11 21:01:24.681 - Thread: 1 -> ShowCrosshair: True
2017-01-11 21:01:24.681 - Thread: 1 -> DisableHeadbob: False
2017-01-11 21:01:24.681 - Thread: 1 -> CompressSaveGames: False
2017-01-11 21:01:24.681 - Thread: 1 -> ShowPlayerNamesOnHud: True
2017-01-11 21:01:24.681 - Thread: 1 -> UiTransparency: 1
2017-01-11 21:01:24.681 - Thread: 1 -> UiBkTransparency: 1
2017-01-11 21:01:24.681 - Thread: 1 -> NeedShowTutorialQuestion: False
2017-01-11 21:01:24.681 - Thread: 1 -> MinimalHud: False
2017-01-11 21:01:24.681 - Thread: 1 -> MutedPlayers:
2017-01-11 21:01:24.681 - Thread: 1 -> ScreenshotSizeMultiplier: 1
2017-01-11 21:01:24.681 - Thread: 1 -> AnimatedRotation: False
2017-01-11 21:01:24.681 - Thread: 1 -> BuildingSizeHint: True
2017-01-11 21:01:24.681 - Thread: 1 -> ReleasingAltResetsCamera: True
2017-01-11 21:01:24.681 - Thread: 1 -> VideoAdapter: 0
2017-01-11 21:01:24.681 - Thread: 1 -> ScreenWidth: 1920
2017-01-11 21:01:24.681 - Thread: 1 -> ScreenHeight: 1080
2017-01-11 21:01:24.681 - Thread: 1 -> RefreshRate: 60000
2017-01-11 21:01:24.681 - Thread: 1 -> WindowMode: 0
2017-01-11 21:01:24.681 - Thread: 1 -> VerticalSync: False
2017-01-11 21:01:24.681 - Thread: 1 -> HardwareCursor: True
2017-01-11 21:01:24.681 - Thread: 1 -> RenderQuality: 1
2017-01-11 21:01:24.681 - Thread: 1 -> FieldOfView: 70.00001
2017-01-11 21:01:24.681 - Thread: 1 -> VegetationViewDistance: 100
2017-01-11 21:01:24.681 - Thread: 1 -> RenderInterpolation: False
2017-01-11 21:01:24.681 - Thread: 1 -> GrassDensity: 1
2017-01-11 21:01:24.681 - Thread: 1 -> AmbientOcclusionEnabled:
2017-01-11 21:01:24.681 - Thread: 1 -> LowMemSwitchToLow: 0
2017-01-11 21:01:24.681 - Thread: 1 -> EnableMuteWhenNotInFocus: True
2017-01-11 21:01:24.681 - Thread: 1 -> EnableReverb: False
2017-01-11 21:01:24.681 - Thread: 1 -> EnableDynamicMusic: False
2017-01-11 21:01:24.681 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True
2017-01-11 21:01:24.683 - Thread: 1 -> MyConfig.Load() - END
2017-01-11 21:01:24.684 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
2017-01-11 21:01:25.437 - Thread: 1 -> WMI {
2017-01-11 21:01:25.623 - Thread: 1 -> {
2017-01-11 21:01:25.625 - Thread: 1 -> Caption = NVIDIA GeForce GTX 970
2017-01-11 21:01:25.625 - Thread: 1 -> AdapterRam = 4293918720
2017-01-11 21:01:25.625 - Thread: 1 -> DriverVersion = 21.21.13.7633
2017-01-11 21:01:25.625 - Thread: 1 -> DriverDate = 20161211000000.000000-000
2017-01-11 21:01:25.625 - Thread: 1 -> Description = NVIDIA GeForce GTX 970
2017-01-11 21:01:25.625 - Thread: 1 -> DeviceID = VideoController1
2017-01-11 21:01:25.625 - Thread: 1 -> Name = NVIDIA GeForce GTX 970
2017-01-11 21:01:25.625 - Thread: 1 -> VideoProcessor = GeForce GTX 970
2017-01-11 21:01:25.625 - Thread: 1 -> VideoArchitecture = 5
2017-01-11 21:01:25.625 - Thread: 1 -> PNPDeviceID = PCI\VEN_10DE&DEV_13C2&SUBSYS_31601462&REV_A1\4&BAB4994&0&0008
2017-01-11 21:01:25.625 - Thread: 1 -> InstalledDisplayDrivers = C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_3f929cc119e3b994\nvd3dumx,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_3f929cc119e3b994\nvwgf2umx,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_3f929cc119e3b994\nvwgf2umx,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_3f929cc119e3b994\nvwgf2umx,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_3f929cc119e3b994\nvd3dum,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_3f929cc119e3b994\nvwgf2um,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_3f929cc119e3b994\nvwgf2um,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_3f929cc119e3b994\nvwgf2um
2017-01-11 21:01:25.625 - Thread: 1 -> }
2017-01-11 21:01:25.625 - Thread: 1 -> }
2017-01-11 21:01:26.195 - Thread: 1 -> Steam.IsActive: True
2017-01-11 21:01:26.195 - Thread: 1 -> Steam.IsOnline: True
2017-01-11 21:01:26.195 - Thread: 1 -> Steam.OwnsGame: True
2017-01-11 21:01:26.195 - Thread: 1 -> Steam.UserId: 76561198013745452
2017-01-11 21:01:26.195 - Thread: 1 -> Steam.UserName: exraflad
2017-01-11 21:01:26.195 - Thread: 1 -> Steam.Branch: develop
2017-01-11 21:01:26.195 - Thread: 1 -> Build date: 2017-01-06 05:16
2017-01-11 21:01:26.195 - Thread: 1 -> Build version: 0.1.6215.31109
2017-01-11 21:01:26.246 - Thread: 1 -> MySandboxGame.Constructor() - START
2017-01-11 21:01:26.247 - Thread: 1 -> Game dir: D:\steam\steamapps\common\SpaceEngineers\Bin64
2017-01-11 21:01:26.247 - Thread: 1 -> Content dir: D:\steam\steamapps\common\SpaceEngineers\Content
2017-01-11 21:01:26.247 - Thread: 1 -> Found processor count: 8
2017-01-11 21:01:26.247 - Thread: 1 -> Using processor count: 8
2017-01-11 21:01:28.828 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
2017-01-11 21:01:28.833 - Thread: 1 -> 2c05f1b99b90624b8700ae2e900c4b948824515f
2017-01-11 21:01:29.156 - Thread: 1 -> Loading scenarios
2017-01-11 21:01:29.187 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
2017-01-11 21:01:29.188 - Thread: 1 -> Preallocate - START
2017-01-11 21:01:29.190 - Thread: 1 -> MySpaceBuildComponent - START
2017-01-11 21:01:29.190 - Thread: 1 -> MySpaceBuildComponent - END
2017-01-11 21:01:29.190 - Thread: 1 -> MySpaceWorldGenerator - START
2017-01-11 21:01:29.196 - Thread: 1 -> MySpaceWorldGenerator - END
2017-01-11 21:01:29.196 - Thread: 1 -> MyEntities - START
2017-01-11 21:01:29.213 - Thread: 1 -> MyEntities - END
2017-01-11 21:01:29.213 - Thread: 1 -> MyObjectBuilder_Base - START
2017-01-11 21:01:29.213 - Thread: 1 -> MyObjectBuilder_Base - END
2017-01-11 21:01:29.213 - Thread: 1 -> MyTransparentGeometry - START
2017-01-11 21:01:29.249 - Thread: 1 -> MyTransparentGeometry - END
2017-01-11 21:01:29.249 - Thread: 1 -> MyCubeGridDeformationTables - START
2017-01-11 21:01:29.257 - Thread: 1 -> MyCubeGridDeformationTables - END
2017-01-11 21:01:29.257 - Thread: 1 -> MyMath - START
2017-01-11 21:01:29.257 - Thread: 1 -> MyMath - END
2017-01-11 21:01:29.257 - Thread: 1 -> MySimpleObjectDraw - START
2017-01-11 21:01:29.257 - Thread: 1 -> MySimpleObjectDraw - END
2017-01-11 21:01:29.263 - Thread: 1 -> MyDefinitionManager - START
2017-01-11 21:01:29.263 - Thread: 1 -> MyDefinitionManager - END
2017-01-11 21:01:29.263 - Thread: 1 -> MyCubeGridDefinitions - START
2017-01-11 21:01:29.294 - Thread: 1 -> MyCubeGridDefinitions - END
2017-01-11 21:01:29.294 - Thread: 1 -> MyAIActionsParser - START
2017-01-11 21:01:29.294 - Thread: 1 -> MyAIActionsParser - END
2017-01-11 21:01:29.294 - Thread: 1 -> MyMultiplayerBase - START
2017-01-11 21:01:29.294 - Thread: 1 -> MyMultiplayerBase - END
2017-01-11 21:01:29.294 - Thread: 1 -> MyMultiplayerServerBase - START
2017-01-11 21:01:29.294 - Thread: 1 -> MyMultiplayerServerBase - END
2017-01-11 21:01:29.294 - Thread: 1 -> MyDedicatedServerBase - START
2017-01-11 21:01:29.294 - Thread: 1 -> MyDedicatedServerBase - END
2017-01-11 21:01:29.294 - Thread: 1 -> MyMultiplayerClientBase - START
2017-01-11 21:01:29.294 - Thread: 1 -> MyMultiplayerClientBase - END
2017-01-11 21:01:29.294 - Thread: 1 -> MyMultiplayerLobbyClient - START
2017-01-11 21:01:29.295 - Thread: 1 -> MyMultiplayerLobbyClient - END
2017-01-11 21:01:29.295 - Thread: 1 -> MyServerDebugCommands - START
2017-01-11 21:01:29.299 - Thread: 1 -> MyServerDebugCommands - END
2017-01-11 21:01:29.299 - Thread: 1 -> MyClientDebugCommands - START
2017-01-11 21:01:29.300 - Thread: 1 -> MyClientDebugCommands - END
2017-01-11 21:01:29.300 - Thread: 1 -> MyMultiplayerClient - START
2017-01-11 21:01:29.300 - Thread: 1 -> MyMultiplayerClient - END
2017-01-11 21:01:29.300 - Thread: 1 -> MyMultiplayerLobby - START
2017-01-11 21:01:29.300 - Thread: 1 -> MyMultiplayerLobby - END
2017-01-11 21:01:29.300 - Thread: 1 -> MyDedicatedServer - START
2017-01-11 21:01:29.300 - Thread: 1 -> MyDedicatedServer - END
2017-01-11 21:01:29.300 - Thread: 1 -> MyAiTargetManager - START
2017-01-11 21:01:29.300 - Thread: 1 -> MyAiTargetManager - END
2017-01-11 21:01:29.300 - Thread: 1 -> MyEntityComponentsDebugDraw - START
2017-01-11 21:01:29.300 - Thread: 1 -> MyEntityComponentsDebugDraw - END
2017-01-11 21:01:29.300 - Thread: 1 -> MyChatHistory - START
2017-01-11 21:01:29.300 - Thread: 1 -> MyChatHistory - END
2017-01-11 21:01:29.300 - Thread: 1 -> MySyncDestructions - START
2017-01-11 21:01:29.300 - Thread: 1 -> MySyncDestructions - END
2017-01-11 21:01:29.300 - Thread: 1 -> MyGuiIngameScriptsPage - START
2017-01-11 21:01:29.319 - Thread: 1 -> MyGuiIngameScriptsPage - END
2017-01-11 21:01:29.320 - Thread: 1 -> MyGuiScreenAdminMenu - START
2017-01-11 21:01:29.320 - Thread: 1 -> MyGuiScreenAdminMenu - END
2017-01-11 21:01:29.320 - Thread: 1 -> MyCommandCharacter - START
2017-01-11 21:01:29.322 - Thread: 1 -> MyCommandCharacter - END
2017-01-11 21:01:29.322 - Thread: 1 -> MyCommandConsole - START
2017-01-11 21:01:29.322 - Thread: 1 -> MyCommandConsole - END
2017-01-11 21:01:29.322 - Thread: 1 -> MyCommandEntity - START
2017-01-11 21:01:29.324 - Thread: 1 -> MyCommandEntity - END
2017-01-11 21:01:29.324 - Thread: 1 -> MySyncScenario - START
2017-01-11 21:01:29.324 - Thread: 1 -> MySyncScenario - END
2017-01-11 21:01:29.324 - Thread: 1 -> MySyncEntity - START
2017-01-11 21:01:29.324 - Thread: 1 -> MySyncEntity - END
2017-01-11 21:01:29.324 - Thread: 1 -> Preallocate - END
2017-01-11 21:01:29.333 - Thread: 1 -> MyCampaignManager.Constructor() - START
2017-01-11 21:01:29.345 - Thread: 1 -> MyCampaignManager.Constructor() - END
2017-01-11 21:01:29.345 - Thread: 1 -> MySandboxGame.Constructor() - END
2017-01-11 21:01:29.347 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
2017-01-11 21:01:29.348 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.6215.31109, Culture=neutral, PublicKeyToken=null
2017-01-11 21:01:29.348 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.6215.31109, Culture=neutral, PublicKeyToken=null
2017-01-11 21:01:29.348 - Thread: 1 -> Assembly.Location: D:\steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
2017-01-11 21:01:29.348 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
2017-01-11 21:01:29.348 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
2017-01-11 21:01:29.350 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
2017-01-11 21:01:29.408 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: System manufacturer
2017-01-11 21:01:29.408 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name
2017-01-11 21:01:29.408 - Thread: 1 -> Virtualized: False
2017-01-11 21:01:29.413 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz
2017-01-11 21:01:29.414 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,112,764,416 bytes
2017-01-11 21:01:29.414 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes
2017-01-11 21:01:29.414 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 12,722,536,448 bytes
2017-01-11 21:01:29.414 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,736,476,631,040 bytes
2017-01-11 21:01:29.418 - Thread: 1 -> Drive C: | Capacity: 224,474,091,520 bytes | Free space: 75,673,759,744 bytes
2017-01-11 21:01:29.418 - Thread: 1 -> Drive D: | Capacity: 2,000,395,694,080 bytes | Free space: 1,822,527,795,200 bytes
2017-01-11 21:01:29.418 - Thread: 1 -> Drive Z: | Capacity: 2,000,396,742,656 bytes | Free space: 833,559,408,640 bytes
2017-01-11 21:01:29.418 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
2017-01-11 21:01:29.418 - Thread: 1 -> MySandboxGame.Initialize() - START
2017-01-11 21:01:29.495 - Thread: 1 -> MyGuiGameControlsHelpers()
2017-01-11 21:01:29.717 - Thread: 1 -> HkGameName: SpaceEngineers Release
2017-01-11 21:01:29.731 - Thread: 1 -> MySandboxGame.LoadData() - START
2017-01-11 21:01:29.733 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
2017-01-11 21:01:29.807 - Thread: 1 -> eb4f9319b14eed9e1a0a7f78d02b4cc79153e9ff
2017-01-11 21:01:29.832 - Thread: 1 -> 53a2d110ce758158f245226204a4b13499d4ea6b
2017-01-11 21:01:29.849 - Thread: 1 -> f9fb8f43f20401910ee7ce4cc2ce3d97696ac646
2017-01-11 21:01:29.858 - Thread: 1 -> Loading sound definitions
2017-01-11 21:01:29.862 - Thread: 1 -> Loading shadow textures definitions
2017-01-11 21:01:29.862 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
2017-01-11 21:01:29.866 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
2017-01-11 21:01:29.873 - Thread: 1 -> MyAudio.LoadData - START
2017-01-11 21:01:30.023 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio)  氀 ࿐Ť ðŤ `Ť `Ť  Ť 쀀 - Channel #: 2
2017-01-11 21:01:30.129 - Thread: 1 -> MyAudio.LoadData - END
2017-01-11 21:01:30.130 - Thread: 1 -> MyConfig.Save() - START
2017-01-11 21:01:30.131 - Thread: 1 -> Path: C:\Users\keith\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
2017-01-11 21:01:30.155 - Thread: 1 -> MyConfig.Save() - END
2017-01-11 21:01:30.169 - Thread: 1 -> MyGuiManager()
2017-01-11 21:01:30.240 - Thread: 1 -> MyScreenManager()
2017-01-11 21:01:30.298 - Thread: 1 -> MyConfig.Save() - START
2017-01-11 21:01:30.300 - Thread: 1 -> Path: C:\Users\keith\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
2017-01-11 21:01:30.318 - Thread: 1 -> MyConfig.Save() - END
2017-01-11 21:01:30.322 - Thread: 1 -> MyGuiManager.LoadContent() - START
2017-01-11 21:01:31.773 - Thread: 12 -> MyDefinitionManager.PrepareBaseDefinitions() - START
2017-01-11 21:01:31.775 - Thread: 12 -> MyDefinitionManager.PrepareBaseDefinitions() - END
2017-01-11 21:01:31.976 - Thread: 1 -> MyGuiManager.LoadContent() - START
2017-01-11 21:01:31.977 - Thread: 1 -> MyGuiManager.LoadContent() - END
2017-01-11 21:01:31.977 - Thread: 1 -> MyGuiManager.LoadContent() - END
2017-01-11 21:01:32.989 - Thread: 1 -> MySandboxGame.LoadData() - END
2017-01-11 21:01:34.079 - Thread: 1 -> MySandboxGame.Initialize() - END
2017-01-11 21:01:34.082 - Thread: 1 -> Timer Frequency: 14318180
2017-01-11 21:01:34.082 - Thread: 1 -> Ticks per frame: 239635
2017-01-11 21:01:40.564 - Thread: 1 -> LoadSession() - Start
2017-01-11 21:01:40.564 - Thread: 1 -> C:\Users\keith\AppData\Roaming\SpaceEngineers\Saves\76561198013745452\Planets 37.66
2017-01-11 21:01:41.017 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
2017-01-11 21:01:41.019 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
2017-01-11 21:01:41.020 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
2017-01-11 21:01:41.021 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
2017-01-11 21:01:41.030 - Thread: 1 -> LoadSession() - End
2017-01-11 21:01:41.031 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START
2017-01-11 21:01:41.032 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END
2017-01-11 21:01:41.251 - Thread: 1 -> RunLoadingAction - START
2017-01-11 21:01:41.252 - Thread: 1 -> Loading session: C:\Users\keith\AppData\Roaming\SpaceEngineers\Saves\76561198013745452\Planets 37.66
2017-01-11 21:01:42.389 - Thread: 1 -> GC Memory: 224,786,408 B
2017-01-11 21:01:42.396 - Thread: 1 -> Process Memory: 995,926,016 B
2017-01-11 21:01:42.405 - Thread: 1 -> MyScriptManager.LoadData() - START
2017-01-11 21:01:44.372 - Thread: 1 -> Script loaded: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
2017-01-11 21:01:44.372 - Thread: 1 -> MyScriptManager.LoadData() - END
2017-01-11 21:01:44.377 - Thread: 1 -> MyDefinitionManager.LoadData() - START
2017-01-11 21:01:44.377 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
2017-01-11 21:01:44.379 - Thread: 1 -> 2c05f1b99b90624b8700ae2e900c4b948824515f
2017-01-11 21:01:44.483 - Thread: 1 -> Loading scenarios
2017-01-11 21:01:44.484 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
2017-01-11 21:01:44.495 - Thread: 1 -> cae84f4769da46a91d48b381ea9125f0c5bcd187
2017-01-11 21:01:44.520 - Thread: 1 -> 7d3d85b19dc1535130c8aeaa241eb05c07ecc6cc
2017-01-11 21:01:44.529 - Thread: 1 -> aeaaf9ae37819c8e185d15893253856fc9d507b4
2017-01-11 21:01:44.544 - Thread: 1 -> 3abba896e506b356ba608324ecf601086bec2ee9
2017-01-11 21:01:44.560 - Thread: 1 -> e55854f445ecdf65a66a574ef196cf0accca2f7e
2017-01-11 21:01:44.564 - Thread: 1 -> 83c88888136cebe61527424d6e53b49347cc896c
2017-01-11 21:01:44.636 - Thread: 1 -> c454fb90de2d259f7da14fd5440449ba9b0c2295
2017-01-11 21:01:44.646 - Thread: 1 -> 031e9930f4f3aa4ae0ab9e8304234ee9827b9a35
2017-01-11 21:01:44.661 - Thread: 1 -> 4e9eea6d4d325e10c163e244f8654d8fd9e1661c
2017-01-11 21:01:44.683 - Thread: 1 -> 46e9c9f30cb4487b0a501b2a241c71e45c3c1d90
2017-01-11 21:01:44.717 - Thread: 1 -> 8b2fbcd6447e4ee56cf153c75a91aba4cf96426b
2017-01-11 21:01:44.726 - Thread: 1 -> a3ae963f56a1f5a5fda4369d5c58717a6175c958
2017-01-11 21:01:44.735 - Thread: 1 -> 8542ea892bd7d5ccc727b7ad6005470df25fd458
2017-01-11 21:01:44.741 - Thread: 1 -> 8a0971bcc7ccf76d206ce94bb11fc6868d6220fa
2017-01-11 21:01:44.759 - Thread: 1 -> 1990fc2ece86da14ec28d7a61a968e078e3ddf51
2017-01-11 21:01:44.768 - Thread: 1 -> ce2fafa1a77950687df1e4b3456ef9de887cb47c
2017-01-11 21:01:44.769 - Thread: 1 -> 659ba9337992cf7850167a97259e20208e2d4520
2017-01-11 21:01:44.820 - Thread: 1 -> dcdc5660b678cb2a00123aa1632489ad4fa7f1b0
2017-01-11 21:01:44.825 - Thread: 1 -> 7907dbfc4bab3b1f166994ab13750c68c7e64fa3
2017-01-11 21:01:44.836 - Thread: 1 -> 3862904ac6c1e569aa1876d77b647f6f9e113ebb
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2017-01-11 21:01:48.906 - Thread: 1 -> Loading prefab: D:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SF-45.sbc
2017-01-11 21:01:48.906 - Thread: 1 -> Loading prefab: D:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small Ship 5418.sbc
2017-01-11 21:01:48.906 - Thread: 1 -> Loading prefab: D:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc
2017-01-11 21:01:48.906 - Thread: 1 -> Loading prefab: D:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Grid_1642.sbc
2017-01-11 21:01:48.906 - Thread: 1 -> Loading prefab: D:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc
2017-01-11 21:01:48.906 - Thread: 1 -> Loading prefab: D:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc
2017-01-11 21:01:48.906 - Thread: 1 -> Loading prefab: D:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc
2017-01-11 21:01:48.906 - Thread: 1 -> Loading prefab: D:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc
2017-01-11 21:01:48.906 - Thread: 1 -> Loading prefab: D:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc
2017-01-11 21:01:48.906 - Thread: 1 -> Loading prefab: D:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc
2017-01-11 21:01:48.906 - Thread: 1 -> Loading prefab: D:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc
2017-01-11 21:01:48.906 - Thread: 1 -> Loading prefab: D:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc
2017-01-11 21:01:48.906 - Thread: 1 -> Loading prefab: D:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc
2017-01-11 21:01:48.906 - Thread: 1 -> Loading prefab: D:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc
2017-01-11 21:01:48.906 - Thread: 1 -> Loading prefab: D:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc
2017-01-11 21:01:48.906 - Thread: 1 -> Loading prefab: D:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc
2017-01-11 21:01:48.906 - Thread: 1 -> Loading prefab: D:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc
2017-01-11 21:01:48.906 - Thread: 1 -> Loading prefab: D:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The_Pilgrims_Curiosity.sbc
2017-01-11 21:01:48.906 - Thread: 1 -> Loading prefab: D:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc
2017-01-11 21:01:48.906 - Thread: 1 -> Loading prefab: D:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc
2017-01-11 21:01:48.906 - Thread: 1 -> Loading prefab: D:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc
2017-01-11 21:01:48.906 - Thread: 1 -> Loading prefab: D:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc
2017-01-11 21:01:48.906 - Thread: 1 -> Loading prefab: D:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc
2017-01-11 21:01:48.906 - Thread: 1 -> Loading prefab: D:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc
2017-01-11 21:01:48.906 - Thread: 1 -> Loading prefab: D:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc
2017-01-11 21:01:48.906 - Thread: 1 -> Loading prefab: D:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc
2017-01-11 21:01:48.906 - Thread: 1 -> Loading prefab: D:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc
2017-01-11 21:01:48.906 - Thread: 1 -> Loading prefab: D:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc
2017-01-11 21:01:48.907 - Thread: 1 -> Loading prefab: D:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc
2017-01-11 21:01:48.907 - Thread: 1 -> Loading prefab: D:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc
2017-01-11 21:01:48.907 - Thread: 1 -> Loading prefab: D:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc
2017-01-11 21:01:48.907 - Thread: 1 -> Loading prefab: D:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc
2017-01-11 21:01:48.907 - Thread: 1 -> Loading respawn ships
2017-01-11 21:01:48.908 - Thread: 1 -> Loading spawn groups
2017-01-11 21:01:48.913 - Thread: 1 -> List of used mods (0) - START
2017-01-11 21:01:48.914 - Thread: 1 -> List of used mods - END
2017-01-11 21:01:48.950 - Thread: 1 -> MyAudio.UnloadData - START
2017-01-11 21:01:48.966 - Thread: 1 -> MyAudio.UnloadData - END
2017-01-11 21:01:48.966 - Thread: 1 -> MyAudio.LoadData - START
2017-01-11 21:01:49.038 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) nition Audio) - Channel #: 2
2017-01-11 21:01:49.678 - Thread: 1 -> MyAudio.LoadData - END
2017-01-11 21:01:49.723 - Thread: 1 -> MyDefinitionManager.LoadData() - END
2017-01-11 21:01:49.727 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
2017-01-11 21:01:49.741 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.6215.31099, Culture=neutral, PublicKeyToken=null
2017-01-11 21:01:49.742 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
2017-01-11 21:01:49.742 - Thread: 1 -> Registered modules from: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
2017-01-11 21:01:49.742 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
2017-01-11 21:01:49.752 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.6215.31109, Culture=neutral, PublicKeyToken=null
2017-01-11 21:01:49.843 - Thread: 1 -> MyTransparentGeometry.LoadData - START
2017-01-11 21:01:49.858 - Thread: 24 -> External debugger: listening...
2017-01-11 21:01:49.893 - Thread: 1 -> Loading Procedural World Generator: Seed = '381612784' = 381612784, Density = 0.25
2017-01-11 21:01:49.916 - Thread: 1 -> MyExplosions.LoadData() - START
2017-01-11 21:01:49.925 - Thread: 1 -> MyExplosions.LoadData() - END
2017-01-11 21:01:49.925 - Thread: 1 -> MyMissiles.LoadContent() - START
2017-01-11 21:01:49.926 - Thread: 1 -> MyMissiles.LoadContent() - END
2017-01-11 21:01:49.940 - Thread: 1 -> Pre-loading neutral ship spawn groups...
2017-01-11 21:01:49.940 - Thread: 1 -> End pre-loading neutral ship spawn groups.
2017-01-11 21:01:49.940 - Thread: 1 -> MyLights.LoadData() - START
2017-01-11 21:01:49.943 - Thread: 1 -> MyLights.LoadData() - END
2017-01-11 21:01:50.020 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent
2017-01-11 21:01:50.877 - Thread: 14 -> Loading voxel storage from file 'C:\Users\keith\AppData\Roaming\SpaceEngineers\Saves\76561198013745452\Planets 37.66\P(EarthLike-1779144428d120000)S(1711276052)A(G(StoneCoverageIronCore)M(EarthForestArea)__49)-4.vx2'
2017-01-11 21:01:50.935 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False
2017-01-11 21:01:50.935 - Thread: 12 -> Loading voxel storage from file 'C:\Users\keith\AppData\Roaming\SpaceEngineers\Saves\76561198013745452\Planets 37.66\Mars-2044023682d120000.vx2'
2017-01-11 21:01:50.993 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False
2017-01-11 21:01:50.993 - Thread: 11 -> Loading voxel storage from file 'C:\Users\keith\AppData\Roaming\SpaceEngineers\Saves\76561198013745452\Planets 37.66\Europa-595048092d19000.vx2'
2017-01-11 21:01:51.048 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False
2017-01-11 21:01:51.049 - Thread: 16 -> Loading voxel storage from file 'C:\Users\keith\AppData\Roaming\SpaceEngineers\Saves\76561198013745452\Planets 37.66\Moon-1353915701d19000.vx2'
2017-01-11 21:01:51.779 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False
2017-01-11 21:01:51.779 - Thread: 15 -> Loading voxel storage from file 'C:\Users\keith\AppData\Roaming\SpaceEngineers\Saves\76561198013745452\Planets 37.66\Titan-2124704365d19000.vx2'
2017-01-11 21:01:51.863 - Thread: 12 -> Info: Planet generator name: Mars
2017-01-11 21:01:51.868 - Thread: 12 -> Info: Planet init values: Planet init arguments:
Storage name: Mars-2044023682d120000
Storage: Sandbox.Engine.Voxels.MyOctreeStorage
PositionMinCorner: {X:900000 Y:0 Z:1500000}
Radius: 0
AtmosphereRadius: 105000
MaxRadius: 0
MinRadius: 0
HasAtmosphere: True
AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
GravityFalloff: 7
MarkAreaEmpty: True
AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
SurfaceGravity: 0.9
AddGps: False
SpherizeWithDistance: True
Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars
EnvironmentId = <null>
EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars
HasAtmosphere = True
CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
PlanetMaps = VRage.Game.MyPlanetMaps
HillParams = Range[-0.01, 0.12]
MaterialsMaxDepth = Range[4000, 4000]
MaterialsMinDepth = Range[20, 20]
OreMappings = VRage.Game.MyPlanetOreMapping[]
GravityFalloffPower = 7
HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
SurfaceGravity = 0.9
AtmosphereHeight = 0
SectorDensity = 0.0017
Atmosphere = VRage.Game.MyPlanetAtmosphere
AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
FolderName = Mars
Detail = VRage.Game.MyPlanetSurfaceDetail
AnimalSpawnInfo = <null>
NightAnimalSpawnInfo = <null>
EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars
DisplayNameEnum = <null>
DescriptionEnum = <null>
DisplayNameString = <null>
DescriptionString = <null>
Icons = <null>
Enabled = True
Public = True
AvailableInSurvival = True
Context = VRage.Game.MyModContext
DisplayNameText = <null>
DescriptionText = <null>
UserCreated: False
InitializeComponents: False
2017-01-11 21:01:51.877 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000-2-0-0-2-0 storage?:False
2017-01-11 21:01:51.877 - Thread: 12 -> Loading voxel storage from file 'C:\Users\keith\AppData\Roaming\SpaceEngineers\Saves\76561198013745452\Planets 37.66\EarthLike-1779144428d120000-2-0-0-2-0.vx2'
2017-01-11 21:01:52.298 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False
2017-01-11 21:01:52.298 - Thread: 14 -> Loading voxel storage from file 'C:\Users\keith\AppData\Roaming\SpaceEngineers\Saves\76561198013745452\Planets 37.66\Alien-291759539d120000.vx2'
2017-01-11 21:01:52.796 - Thread: 11 -> Info: Planet generator name: Europa
2017-01-11 21:01:52.796 - Thread: 11 -> Info: Planet init values: Planet init arguments:
Storage name: Europa-595048092d19000
Storage: Sandbox.Engine.Voxels.MyOctreeStorage
PositionMinCorner: {X:900000 Y:0 Z:1600000}
Radius: 0
AtmosphereRadius: 16625
MaxRadius: 0
MinRadius: 0
HasAtmosphere: True
AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
GravityFalloff: 7
MarkAreaEmpty: True
AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
SurfaceGravity: 0.25
AddGps: False
SpherizeWithDistance: True
Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa
EnvironmentId = <null>
EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa
HasAtmosphere = True
CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
PlanetMaps = VRage.Game.MyPlanetMaps
HillParams = Range[-0.03, 0.06]
MaterialsMaxDepth = Range[4000, 4000]
MaterialsMinDepth = Range[20, 20]
OreMappings = VRage.Game.MyPlanetOreMapping[]
GravityFalloffPower = 7
HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
SurfaceGravity = 0.25
AtmosphereHeight = 0
SectorDensity = 0.0017
Atmosphere = VRage.Game.MyPlanetAtmosphere
AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
FolderName = Europa
Detail = VRage.Game.MyPlanetSurfaceDetail
AnimalSpawnInfo = <null>
NightAnimalSpawnInfo = <null>
EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa
DisplayNameEnum = <null>
DescriptionEnum = <null>
DisplayNameString = <null>
DescriptionString = <null>
Icons = <null>
Enabled = True
Public = True
AvailableInSurvival = True
Context = VRage.Game.MyModContext
DisplayNameText = <null>
DescriptionText = <null>
UserCreated: False
InitializeComponents: False
2017-01-11 21:01:52.797 - Thread: 11 -> Loading voxel storage from file 'C:\Users\keith\AppData\Roaming\SpaceEngineers\Saves\76561198013745452\Planets 37.66\P(EarthLike-1779144428d120000)S(1543503888)A(G(StoneCoverageIronCore)M(EarthForestArea)__44)-6.vx2'
2017-01-11 21:01:53.605 - Thread: 16 -> Info: Planet generator name: Moon
2017-01-11 21:01:53.605 - Thread: 16 -> Info: Planet init values: Planet init arguments:
Storage name: Moon-1353915701d19000
Storage: Sandbox.Engine.Voxels.MyOctreeStorage
PositionMinCorner: {X:0 Y:120000 Z:-130000}
Radius: 0
AtmosphereRadius: 16625
MaxRadius: 0
MinRadius: 0
HasAtmosphere: False
AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
GravityFalloff: 7
MarkAreaEmpty: True
AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
SurfaceGravity: 0.25
AddGps: False
SpherizeWithDistance: True
Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon
EnvironmentId = <null>
EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon
HasAtmosphere = False
CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
PlanetMaps = VRage.Game.MyPlanetMaps
HillParams = Range[-0.03, 0.03]
MaterialsMaxDepth = Range[4000, 4000]
MaterialsMinDepth = Range[20, 20]
OreMappings = VRage.Game.MyPlanetOreMapping[]
GravityFalloffPower = 7
HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
DefaultSubSurfaceMaterial = <null>
SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
SurfaceGravity = 0.25
AtmosphereHeight = 0
SectorDensity = 0.0017
Atmosphere = VRage.Game.MyPlanetAtmosphere
AtmosphereSettings = <null>
MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
FolderName = Moon
Detail = VRage.Game.MyPlanetSurfaceDetail
AnimalSpawnInfo = <null>
NightAnimalSpawnInfo = <null>
EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon
DisplayNameEnum = <null>
DescriptionEnum = <null>
DisplayNameString = <null>
DescriptionString = <null>
Icons = <null>
Enabled = True
Public = True
AvailableInSurvival = True
Context = VRage.Game.MyModContext
DisplayNameText = <null>
DescriptionText = <null>
UserCreated: False
InitializeComponents: False
2017-01-11 21:01:53.606 - Thread: 16 -> Loading voxel storage from file 'C:\Users\keith\AppData\Roaming\SpaceEngineers\Saves\76561198013745452\Planets 37.66\P(EarthLike-1779144428d120000)S(1644167184)A(G(StoneCoverageIronCore)M(EarthForestArea)__120)-1.vx2'
2017-01-11 21:01:54.000 - Thread: 13 -> Loading voxel storage from file 'C:\Users\keith\AppData\Roaming\SpaceEngineers\Saves\76561198013745452\Planets 37.66\P(EarthLike-1779144428d120000)S(1543503889)A(G(StoneCoverageIronCore)M(EarthForestArea)__84)-7.vx2'
2017-01-11 21:01:54.326 - Thread: 15 -> Info: Planet generator name: Titan
2017-01-11 21:01:54.326 - Thread: 15 -> Info: Planet init values: Planet init arguments:
Storage name: Titan-2124704365d19000
Storage: Sandbox.Engine.Voxels.MyOctreeStorage
PositionMinCorner: {X:20000 Y:210000 Z:5780000}
Radius: 0
AtmosphereRadius: 16625
MaxRadius: 0
MinRadius: 0
HasAtmosphere: True
AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
GravityFalloff: 7
MarkAreaEmpty: True
AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
SurfaceGravity: 0.25
AddGps: False
SpherizeWithDistance: True
Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan
EnvironmentId = <null>
EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan
HasAtmosphere = True
CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
PlanetMaps = VRage.Game.MyPlanetMaps
HillParams = Range[-0.03, 0.03]
MaterialsMaxDepth = Range[4000, 4000]
MaterialsMinDepth = Range[20, 20]
OreMappings = VRage.Game.MyPlanetOreMapping[]
GravityFalloffPower = 7
HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
SurfaceGravity = 0.25
AtmosphereHeight = 0
SectorDensity = 0.0017
Atmosphere = VRage.Game.MyPlanetAtmosphere
AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
FolderName = Titan
Detail = VRage.Game.MyPlanetSurfaceDetail
AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
NightAnimalSpawnInfo = <null>
EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan
DisplayNameEnum = <null>
DescriptionEnum = <null>
DisplayNameString = <null>
DescriptionString = <null>
Icons = <null>
Enabled = True
Public = True
AvailableInSurvival = True
Context = VRage.Game.MyModContext
DisplayNameText = <null>
DescriptionText = <null>
UserCreated: False
InitializeComponents: False
2017-01-11 21:01:54.326 - Thread: 15 -> Loading voxel storage from file 'C:\Users\keith\AppData\Roaming\SpaceEngineers\Saves\76561198013745452\Planets 37.66\P(EarthLike-1779144428d120000)S(1560281111)A(G(StoneCoverageIronCore)M(EarthForestArea)__75)-0.vx2'
2017-01-11 21:01:55.298 - Thread: 12 -> Info: Planet generator name: EarthLike
2017-01-11 21:01:55.300 - Thread: 12 -> Info: Planet init values: Planet init arguments:
Storage name: EarthLike-1779144428d120000-2-0-0-2-0
Storage: Sandbox.Engine.Voxels.MyOctreeStorage
PositionMinCorner: {X:-131072 Y:-131072 Z:-131072}
Radius: 0
AtmosphereRadius: 105000
MaxRadius: 0
MinRadius: 0
HasAtmosphere: True
AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
GravityFalloff: 7
MarkAreaEmpty: True
AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
SurfaceGravity: 1
AddGps: False
SpherizeWithDistance: True
Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
EnvironmentId = <null>
EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike
HasAtmosphere = True
CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
PlanetMaps = VRage.Game.MyPlanetMaps
HillParams = Range[-0.01, 0.12]
MaterialsMaxDepth = Range[4000, 4000]
MaterialsMinDepth = Range[20, 20]
OreMappings = VRage.Game.MyPlanetOreMapping[]
GravityFalloffPower = 7
HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
SurfaceGravity = 1
AtmosphereHeight = 0
SectorDensity = 0.0017
Atmosphere = VRage.Game.MyPlanetAtmosphere
AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
FolderName = EarthLike
Detail = VRage.Game.MyPlanetSurfaceDetail
AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
DisplayNameEnum = <null>
DescriptionEnum = <null>
DisplayNameString = <null>
DescriptionString = <null>
Icons = <null>
Enabled = True
Public = True
AvailableInSurvival = True
Context = VRage.Game.MyModContext
DisplayNameText = <null>
DescriptionText = <null>
UserCreated: False
InitializeComponents: False
2017-01-11 21:01:55.301 - Thread: 12 -> Loading voxel storage from file 'C:\Users\keith\AppData\Roaming\SpaceEngineers\Saves\76561198013745452\Planets 37.66\P(EarthLike-1779144428d120000)S(1593835538)A(G(StoneCoverageIronCore)M(EarthForestArea)__86)-5.vx2'
2017-01-11 21:01:56.264 - Thread: 14 -> Info: Planet generator name: Alien
2017-01-11 21:01:56.264 - Thread: 14 -> Info: Planet init values: Planet init arguments:
Storage name: Alien-291759539d120000
Storage: Sandbox.Engine.Voxels.MyOctreeStorage
PositionMinCorner: {X:0 Y:0 Z:5600000}
Radius: 0
AtmosphereRadius: 105000
MaxRadius: 0
MinRadius: 0
HasAtmosphere: True
AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
GravityFalloff: 7
MarkAreaEmpty: True
AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
SurfaceGravity: 1.1
AddGps: False
SpherizeWithDistance: True
Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien
EnvironmentId = <null>
EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien
HasAtmosphere = True
CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
PlanetMaps = VRage.Game.MyPlanetMaps
HillParams = Range[-0.01, 0.12]
MaterialsMaxDepth = Range[4000, 4000]
MaterialsMinDepth = Range[20, 20]
OreMappings = VRage.Game.MyPlanetOreMapping[]
GravityFalloffPower = 7
HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
SurfaceGravity = 1.1
AtmosphereHeight = 0
SectorDensity = 0.0017
Atmosphere = VRage.Game.MyPlanetAtmosphere
AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
FolderName = Alien
Detail = VRage.Game.MyPlanetSurfaceDetail
AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
NightAnimalSpawnInfo = <null>
EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien
DisplayNameEnum = <null>
DescriptionEnum = <null>
DisplayNameString = <null>
DescriptionString = <null>
Icons = <null>
Enabled = True
Public = True
AvailableInSurvival = True
Context = VRage.Game.MyModContext
DisplayNameText = <null>
DescriptionText = <null>
UserCreated: False
InitializeComponents: False
2017-01-11 21:01:56.728 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0
2017-01-11 21:01:56.752 - Thread: 1 -> MySession.Static.LogSettings - START
2017-01-11 21:01:56.753 - Thread: 1 -> Name = Planets 37.66
2017-01-11 21:01:56.753 - Thread: 1 -> Description =
2017-01-11 21:01:56.753 - Thread: 1 -> GameDateTime = 01/03/2081 22:50:12
2017-01-11 21:01:56.753 - Thread: 1 -> Password =
2017-01-11 21:01:56.753 - Thread: 1 -> CurrentPath = C:\Users\keith\AppData\Roaming\SpaceEngineers\Saves\76561198013745452\Planets 37.66
2017-01-11 21:01:56.753 - Thread: 1 -> WorkshopId =
2017-01-11 21:01:56.753 - Thread: 1 -> CameraController = MyCockpit {1E016274BCC05EC} S2 Cockpit
2017-01-11 21:01:56.754 - Thread: 1 -> ThumbPath = C:\Users\keith\AppData\Roaming\SpaceEngineers\Saves\76561198013745452\Planets 37.66\thumb.jpg
2017-01-11 21:01:56.755 - Thread: 1 -> Settings:
2017-01-11 21:01:56.757 - Thread: 1 -> GameMode = Survival
2017-01-11 21:01:56.757 - Thread: 1 -> MaxPlayers = 4
2017-01-11 21:01:56.757 - Thread: 1 -> OnlineMode = OFFLINE
2017-01-11 21:01:56.757 - Thread: 1 -> AutoHealing = True
2017-01-11 21:01:56.757 - Thread: 1 -> WeaponsEnabled = True
2017-01-11 21:01:56.757 - Thread: 1 -> ThrusterDamage = True
2017-01-11 21:01:56.757 - Thread: 1 -> EnableSpectator = False
2017-01-11 21:01:56.757 - Thread: 1 -> EnableCopyPaste = False
2017-01-11 21:01:56.757 - Thread: 1 -> MaxFloatingObjects = 56
2017-01-11 21:01:56.757 - Thread: 1 -> MaxGridSize = 50000
2017-01-11 21:01:56.757 - Thread: 1 -> MaxBlocksPerPlayer = 100000
2017-01-11 21:01:56.757 - Thread: 1 -> CargoShipsEnabled = True
2017-01-11 21:01:56.757 - Thread: 1 -> EnvironmentHostility = SAFE
2017-01-11 21:01:56.757 - Thread: 1 -> ShowPlayerNamesOnHud = True
2017-01-11 21:01:56.757 - Thread: 1 -> InventorySizeMultiplier = 10
2017-01-11 21:01:56.757 - Thread: 1 -> RefinerySpeedMultiplier = 10
2017-01-11 21:01:56.757 - Thread: 1 -> AssemblerSpeedMultiplier = 10
2017-01-11 21:01:56.757 - Thread: 1 -> AssemblerEfficiencyMultiplier = 10
2017-01-11 21:01:56.757 - Thread: 1 -> WelderSpeedMultiplier = 5
2017-01-11 21:01:56.757 - Thread: 1 -> GrinderSpeedMultiplier = 2
2017-01-11 21:01:56.757 - Thread: 1 -> ClientCanSave = False
2017-01-11 21:01:56.757 - Thread: 1 -> HackSpeedMultiplier = 0.33
2017-01-11 21:01:56.757 - Thread: 1 -> PermanentDeath = False
2017-01-11 21:01:56.757 - Thread: 1 -> DestructibleBlocks = True
2017-01-11 21:01:56.757 - Thread: 1 -> EnableScripts = True
2017-01-11 21:01:56.757 - Thread: 1 -> AutoSaveInMinutes = 0
2017-01-11 21:01:56.757 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5
2017-01-11 21:01:56.757 - Thread: 1 -> ProceduralDensity = 0.25
2017-01-11 21:01:56.757 - Thread: 1 -> ProceduralSeed = 381612784
2017-01-11 21:01:56.757 - Thread: 1 -> DestructibleBlocks = True
2017-01-11 21:01:56.757 - Thread: 1 -> EnableIngameScripts = True
2017-01-11 21:01:56.757 - Thread: 1 -> ViewDistance = 15000
2017-01-11 21:01:56.757 - Thread: 1 -> Voxel destruction = True
2017-01-11 21:01:56.757 - Thread: 1 -> EnableStructuralSimulation = False
2017-01-11 21:01:56.757 - Thread: 1 -> MaxActiveFracturePieces = 50
2017-01-11 21:01:56.757 - Thread: 1 -> MySession.Static.LogSettings - END
2017-01-11 21:01:56.782 - Thread: 1 -> Session loaded
2017-01-11 21:01:56.782 - Thread: 1 -> RunLoadingAction - END
2017-01-11 21:01:56.782 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START
2017-01-11 21:01:56.879 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END
2017-01-11 21:01:56.880 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START
2017-01-11 21:01:56.881 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END
2017-01-11 21:01:56.888 - Thread: 1 -> Updating continues.
2017-01-11 21:01:56.978 - Thread: 1 -> GC Memory: 2,107,214,784 B
2017-01-11 21:02:08.524 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
2017-01-11 21:02:08.526 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
2017-01-11 21:02:09.264 - Thread: 1 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
2017-01-11 21:02:11.731 - Thread: 13 -> MySteamWorkshop.GetSubscribedModsBlocking - START
2017-01-11 21:02:11.737 - Thread: 13 -> Asking steam for 6 subscribed items
2017-01-11 21:02:11.737 - Thread: 13 -> Steam returned 6 subscribed items
2017-01-11 21:02:11.738 - Thread: 13 -> Querying details of file 562223370
2017-01-11 21:02:11.740 - Thread: 13 -> Querying details of file 528645741
2017-01-11 21:02:11.740 - Thread: 13 -> Querying details of file 557230455
2017-01-11 21:02:11.740 - Thread: 13 -> Querying details of file 661378803
2017-01-11 21:02:11.740 - Thread: 13 -> Querying details of file 836932274
2017-01-11 21:02:11.740 - Thread: 13 -> Querying details of file 334150395
2017-01-11 21:02:11.991 - Thread: 1 -> Obtained details: Id=836932274; Result=OK; ugcHandle=97224722681087137; title='Small Planetary Mining Rig'; tags='Blueprint'
2017-01-11 21:02:11.991 - Thread: 1 -> Obtained details: Id=528645741; Result=OK; ugcHandle=642119050557855870; title='[Mexpex] Heavy Landing Gear'; tags='Mod,block'
2017-01-11 21:02:11.991 - Thread: 1 -> Obtained details: Id=557230455; Result=OK; ugcHandle=397801945130389343; title='Atmospheric mining vessel'; tags='Blueprint'
2017-01-11 21:02:11.992 - Thread: 1 -> Obtained details: Id=562223370; Result=OK; ugcHandle=275093438595261589; title='Mining pod'; tags='Blueprint,exploration'
2017-01-11 21:02:11.992 - Thread: 1 -> Obtained details: Id=661378803; Result=OK; ugcHandle=456361914579646078; title='Mining ship Atmospheric'; tags='Blueprint'
2017-01-11 21:02:12.055 - Thread: 1 -> Obtained details: Id=334150395; Result=OK; ugcHandle=26220740470330939; title='Locust - H Automated Mining'; tags='Blueprint'
2017-01-11 21:02:12.055 - Thread: 13 -> MySteamWorkshop.GetSubscribedModsBlocking - END
2017-01-11 21:02:22.800 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
2017-01-11 21:02:22.801 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
2017-01-11 21:02:26.988 - Thread: 1 -> GC Memory: 5,552,266,784 B
2017-01-11 21:02:33.779 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
2017-01-11 21:02:33.781 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
2017-01-11 21:02:52.074 - Thread: 1 -> Updating stopped.
2017-01-11 21:02:54.903 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
2017-01-11 21:02:54.904 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
2017-01-11 21:02:54.904 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
2017-01-11 21:02:54.905 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
2017-01-11 21:02:54.906 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
2017-01-11 21:02:54.907 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
2017-01-11 21:02:54.907 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START
2017-01-11 21:02:54.908 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
2017-01-11 21:02:54.910 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
2017-01-11 21:02:55.080 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END
2017-01-11 21:02:55.080 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START
2017-01-11 21:02:55.082 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END
2017-01-11 21:02:55.086 - Thread: 1 -> MySession::Unload START
2017-01-11 21:02:55.086 - Thread: 1 -> AutoSaveInMinutes: 0
2017-01-11 21:02:55.086 - Thread: 1 -> MySandboxGame.IsDedicated: False
2017-01-11 21:02:55.086 - Thread: 1 -> IsServer: True
2017-01-11 21:02:55.095 - Thread: 1 -> MyConfig.Save() - START
2017-01-11 21:02:55.097 - Thread: 1 -> Path: C:\Users\keith\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
2017-01-11 21:02:55.129 - Thread: 1 -> MyConfig.Save() - END
2017-01-11 21:02:55.285 - Thread: 1 -> Unloading Procedural World Generator
2017-01-11 21:02:55.312 - Thread: 1 -> Network readers disposed
2017-01-11 21:02:55.312 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
2017-01-11 21:02:55.327 - Thread: 1 -> bcbc7e9203a78e9704a163929a8a4a4ef7a80329
2017-01-11 21:02:55.350 - Thread: 1 -> 04513c9b7c9ce251ecee3e884e05b7bdff2f00bd
2017-01-11 21:02:55.355 - Thread: 1 -> ae0862c840ed6298104cd2a6886f3b1e0f912c90
2017-01-11 21:02:55.356 - Thread: 1 -> Loading sound definitions
2017-01-11 21:02:55.356 - Thread: 1 -> Loading shadow textures definitions
2017-01-11 21:02:55.356 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
2017-01-11 21:02:55.356 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
2017-01-11 21:02:55.356 - Thread: 1 -> MyAudio.UnloadData - START
2017-01-11 21:02:55.371 - Thread: 1 -> MyAudio.UnloadData - END
2017-01-11 21:02:55.371 - Thread: 1 -> MyAudio.LoadData - START
2017-01-11 21:02:55.449 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) nition Audio)  氀 ࿐Ť ðŤ `Ť `Ť  Ť 쀀 - Channel #: 2
2017-01-11 21:02:55.481 - Thread: 1 -> MyAudio.LoadData - END
2017-01-11 21:02:55.609 - Thread: 1 -> MySession::Unload END
2017-01-11 21:03:00.231 - Thread: 1 -> Application closed by user
2017-01-11 21:03:00.247 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
2017-01-11 21:03:00.248 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
2017-01-11 21:03:00.248 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
2017-01-11 21:03:00.249 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
2017-01-11 21:03:00.249 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
2017-01-11 21:03:00.250 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
2017-01-11 21:03:00.250 - Thread: 1 -> Exiting..
2017-01-11 21:03:00.251 - Thread: 1 -> MySandboxGame.UnloadData() - START
2017-01-11 21:03:00.453 - Thread: 1 -> MyAudio.UnloadData - START
2017-01-11 21:03:00.467 - Thread: 1 -> MyAudio.UnloadData - END
2017-01-11 21:03:00.467 - Thread: 1 -> MySandboxGame.UnloadData() - END
2017-01-11 21:03:01.209 - Thread: 24 -> External debugger: interrupted.
2017-01-11 21:03:01.211 - Thread: 1 -> Steam closed
2017-01-11 21:03:01.217 - Thread: 1 -> Log Closed